Wednesday, December 02, 2009

"The Call" variations, 2006

Wednesday, December 02, 2009 0
Portfolio piece from that I had surprising trouble with. This unassuming older guy is a sleeper cell killer cyborg working days at a meat counter, until one day he answers the phone and before you know it, it's killing time.

I had trouble locking down how I wanted to sell the arms unraveling to reveal the skeletal razor hands beneath. None of them are meant to be "realistic," as the skin is synthetic, but it was interesting to explore different approaches. Several of these versions are unreleased.






Color study - Ashley Wood

X-Com sketches

Just some conservative takes on the X-Com soldiers and Skyranger-1. Never got around to doing the heavy armor; some day.




Quake Tributes 2006

These were done in 2006 as I was learning Painter IX. (I realize now I've already posted them on this site, but that was years ago). I found trying to do a new concept and come to grips with a new program's workflow and personality was counterproductive, so I ended up just painting some favorite old Quake characters with minor changes to their designs along the way.

The Mynx picture is previously unreleased; I was always intending on finishing it but it looks just fine to me now. Bonus sketch included.

(Full disclosure: Sorlag is not a favorite character.)







Friday, August 07, 2009

Tribute to Cryostasis

Friday, August 07, 2009 0
 
gausswerks: design+concept. Design by Pocket